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Monday, December 22, 2008

VTC MasterClass ZBrush Texture Workflow


VTC MasterClass ZBrush Texture Workflow | 640 MB


Texturing a model in ZBrush has a great many advantages for speed and ease of use. But if you want to keep details on the model, a workflow comes in handy, so that you are not painting every rivet and bolt on your model.

ZBrush’s mapping ability, along with Photoshop’s layer blending, makes a power combination for a texture artist. This MasterClass! is perfect for anyone interested in making Videogame Quality-“Baked” textures for their models.

Download: FileFactory | Netfolder

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